Personal

Outside of engineering, my time is spent immersed in competitive subcultures. I’m driven by complex systems and high-skill-ceiling games.

Mahjong

Riichi Mahjong

2020 - Present

- Transitioned from a casual pandemic student to a regular competitor in online Riichi Mahjong circuits.

- Deeply interested in the mathematical complexity and psychological 'reading' aspects of high-level play.

Fighting Games

FGC Competitor & Technical Coach

Long-standing

Skills: Frame Data Analysis, Neutral Fundamentals, 3D Movement Systems

- Provided technical coaching for players in Tekken, focusing on player psychology and system mechanics.

- Guided students through high-level defensive concepts, including sidestep usage and frame trap recognition.

- Leveraged the 'competitive loop' to mentor others, turning abstract losses into actionable data-driven improvement plans.

Tetris

Modern Tetris Specialist

Current

- Specialize in competitive modern Tetris (Tetrio), focusing on head-to-head interaction and high-speed efficiency.